/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  v2006                                 |
|   \\  /    A nd           | Website:  www.openfoam.com                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      blockMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

scale       1;

vertices
(
    ( -25.0  0  1 )  // 0
    (   0    0  1 )  // 1
    (   0.3  0  1 )  // 2
    (   1.2  0  1 )  // 3
    (   1.5  0  1 )  // 4
    (  26.5  0  1 )  // 5

    (  26.5  5  1 )  // 6
    (   1.5  5  1 )  // 7
    (   1.2  5  1 )  // 8
    (   0.3  5  1 )  // 9
    (   0    5  1 )  // 10
    ( -25.0  5  1 )  // 11

    ( -25.0  0  -1 )  // 12
    (   0    0  -1 )  // 13
    (   0.3  0  -1 )  // 14
    (   1.2  0  -1 )  // 15
    (   1.5  0  -1 )  // 16
    (  26.5  0  -1 )  // 17

    (  26.5  5  -1 )  // 18
    (   1.5  5  -1 )  // 19
    (   1.2  5  -1 )  // 20
    (   0.3  5  -1 )  // 21
    (   0    5  -1 )  // 22
    ( -25.0  5  -1 )  // 23
);

blocks
(
    // Medium level for tutorial
    hex ( 0  1 13 12 11 10 22 23) (30 1 81) simpleGrading (0.002 1 20000)
    hex ( 1  2 14 13 10  9 21 22) (25 1 81) simpleGrading (2 1 20000)
    hex ( 2  3 15 14  9  8 20 21) (60 1 81) simpleGrading (1 1 20000)
    hex ( 3  4 16 15  8  7 19 20) (25 1 81) simpleGrading (0.5 1 20000)
    hex ( 4  5 17 16  7  6 18 19) (30 1 81) simpleGrading (500 1 20000)

    // Fine
    //hex ( 0  1 13 12 11 10 22 23) (240 1 648) simpleGrading (0.002 1 20000)
    //hex ( 1  2 14 13 10  9 21 22) (200 1 648) simpleGrading (2 1 20000)
    //hex ( 2  3 15 14  9  8 20 21) (480 1 648) simpleGrading (1 1 20000)
    //hex ( 3  4 16 15  8  7 19 20) (200 1 648) simpleGrading (0.5 1 20000)
    //hex ( 4  5 17 16  7  6 18 19) (240 1 648) simpleGrading (500 1 20000)
);

edges #codeStream
{
    codeInclude
    #{
        #include "pointField.H"
        #include "mathematicalConstants.H"
    #};

    code
    #{
        const scalar xMin = 0.3;
        const scalar xMax = 1.2;
        const label nPoints = 100;
        const scalar dx = (xMax - xMin)/scalar(nPoints - 1);

        os  << "(" << nl << "spline 2 3" << nl;
        pointField profile(nPoints);
        const scalar pi = constant::mathematical::pi;

        for (label i = 0; i < nPoints; ++i)
        {
            scalar x = xMin + i*dx;
            profile[i].x() = x;
            profile[i].y() = 0.05*pow4(sin(pi*x/0.9 - (pi/3)));
            profile[i].z() = 1;
        }
        os << profile << nl;

        os << "spline 14 15" << nl;
        profile.replace(2, -1);
        os << profile << nl;

        os  << ");" << nl;
    #};
};


boundary
(
    inlet
    {
        type        patch;
        faces
        (
            (0 11 23 12)
        );
    }

    outlet
    {
        type        patch;
        faces
        (
            (17 18 6 5)
        );
    }

    top
    {
        type        symmetryPlane;
        faces
        (
            (11 10 22 23)
            (10  9 21 22)
            ( 9  8 20 21)
            ( 8  7 19 20)
            ( 7  6 18 19)
        );
    }

    symUp
    {
        type        symmetryPlane;
        faces
        (
            ( 0 12 13  1)
        );
    }

    bump
    {
        type        wall;
        faces
        (
            ( 1 13 14  2)
            ( 2 14 15  3)
            ( 3 15 16  4)
        );
    }

    symDown
    {
        type        symmetryPlane;
        faces
        (
            ( 4 16 17  5)
        );
    }

    frontAndBack
    {
        type        empty;
        faces
        (
            (12 23 22 13)
            (13 22 21 14)
            (14 21 20 15)
            (15 20 19 16)
            (16 19 18 17)

            ( 0 11 10  1)
            ( 1 10  9  2)
            ( 2  9  8  3)
            ( 3  8  7  4)
            ( 4  7  6  5)
        );
    }

);

mergePatchPairs
(
);

// ************************************************************************* //
